> ## Documentation Index
> Fetch the complete documentation index at: https://knowledge.komo.tech/llms.txt
> Use this file to discover all available pages before exploring further.

# Game Day Checklist

> A short checklist for live events and activations: before the day, when gates open, and during the event.

Use this checklist for any live event or in-venue activation. For promotion ideas, see [Promotion: Events](https://knowledge.komo.tech/getting-started/best-practices/promotion-events.md).

## Before the day

* [Test each card](https://knowledge.komo.tech/getting-started/hub-setup/card-testing.md) on a phone over mobile data, not venue Wi-Fi.
* Scan the [Hub QR code](https://knowledge.komo.tech/getting-started/promotion/hub-sharing.md) from print and screen artwork, and make sure it opens the right page.
* Check every card is published or [scheduled](https://knowledge.komo.tech/getting-started/hub-setup/card-scheduling.md) for the right times, in the right time zone.
* Check [data capture](https://knowledge.komo.tech/getting-started/hub-setup/data-capture.md) close times, prizes and communications.
* Brief the MC, and lock in MC calls and screen slots in the run sheet.
* Send the [Live Data Feed](https://knowledge.komo.tech/interactive-features/features/live-data-feeds.md) links to the venue AV team and test them on the big screen.

## Gates open: first 15–30 minutes

* Scan the QR yourself and complete the card end to end.
* Check entries are coming in: the card's **Data capture** > **Entries** tab, or **User Uploads** > **Pending** for [UGC Upload](https://knowledge.komo.tech/interactive-features/features/ugc-upload-card.md) cards.
* Still at zero? Check the QR is on screen and the card is live, then push an MC call. Escalate to Komo support if the card isn't working.

## During the event

* Send everyone to the one Hub QR, and let scheduled cards change what's live.
* Re-check entries after each MC call or screen slot.
* Moderate UGC uploads as they arrive, so approved content is ready to show.


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